
High-utility, high-complexity AI apps

Synthetic data for robotics

Execute Claude Code remotely

Cursor for macOS Finder

AI Content Creator

TikTok for games
Replit for games
Operating system for startups
Fast, viral, single-purpose quality AI apps for the masses

AI Consensus Builder

AI Fashion Assistant

AI Health Companion

AI Fitness Tracker

AI Dating Assistant

AI Writing Companion

AI Career Coach

Smart spending control
Multi-pane AI workspace

Find UGC creators instantly

AI Finance Manager

AI Beauty Advisor

AI photo enhancement

Smart home finder

AI video generator

AI document assistant

AI website builder
Award winning games

World Cricket Premier League

Strategy card game

Epic Norse mythology game

City building simulation
Fully functional, but not launched

AI Car Expert

Interactive pet companion

AI astrology companion

AI interior design assistant

SPECIAL COLLECTION
Our journey from games to AI apps
This is our home. All our experiments, apps, and games live here. Explore what we've built.
Over the past year, I shipped 20+ AI consumer apps and games using AI. Clear problems emerged with current AI coding tools
Prototyping, building, testing, marketing, analytics—all scattered across separate tools. Zero flow.
Can't work on multiple screens or flows simultaneously. No parallel iteration. No real A/B testing.
AI coding is single-player. No multiplayer collaboration. No real teamwork.
With Opus 4.5, coding is solved. CLIs and IDEs are outdated. The real bottleneck? Orchestration, workflows, coordination.
We're building October. An IDE where you build like Tony Stark builds. Visually. Spatially. Conversationally. This is where we're focused now.
Browse through our apps. See what we've learned. Follow October - what we're focused on next.
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